By John Layman and Rob Guillory; Image Comics
This short review could have *SPOILERS* for Chew 1-6. Click here for a clean review.
Chew
is certainly one elaborate and lengthy comic for being so completely insane.
Over it's many chapters it has grown from a comic about a psychic cannibal
detective enforcing a poultry ban to a much larger story with a cast of dozens
of weirdoes pursuing a kaleidoscope of crazy storylines. Chew is very much a
mountain of madness built on a surprisingly meticulous foundation of
characterization, story structure and pacing. Chew: Bad Apples is a Chew
comic that is about maintaining the rigorous narrative logistics of this
gloriously goofy comic. Chew has, in recent issues, diffracted into some pretty
separate storylines, and Bad Apples is about touching base with all of these
diverse elements. It's a comic that is about keeping all of the plates, piled high
with their bizarre and gruesome deserts, spinning. But! Chew: Bad Apples is
still a Chew comic! The stories the comic is touching base with include the
psychic cannibal cop hunting a vampire that murdered a loved one, his cyborg
partner discovering a secret betrayal, and well, a bunch of other Chew family
madness. It's a great, funny, mad comic that really feels like its gearing up
to go somewhere interesting with its wild premise. I’m excited to see the
madness that is coming!
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