Showing posts with label Hawkeye. Show all posts
Showing posts with label Hawkeye. Show all posts

Wednesday, 8 June 2016

Eye On Hawkeye: Aw, compilation, no.

Or a look at the complex curation of the Hawkeye Omnibus,
by Matt Fraction, David Aja, Annie Wu, Matt Hollingsworth, Javier Pulido, Francesco Francavilla, Steve Lieber, Jesse Hamm, Chris Eliopoulos, Jordie Bellaire, Clayton Cowles, Alan Davis, Mark Farmer, Paul Mounts, and Corey Petit; Marvel Comics



The craft of comic making involves a bunch of interrelated disciplines. There is artwork, obviously, a combination of drawing, inking, and colouring. There is writing the plot and scripting dialogue. And of course there is lettering, which marries the two. Combined this creates the storytelling of the actual comic. I spend the majority of my time on this blog trying to understand and discuss storytelling and the creative choices that create that. But this approach ignores another group of comics professionals who also contribute to the process in a much more silent way: the editors. This part of the team helps guide the story, fixes mistakes, coordinates the workflow of creators and probably does a million other things that as a reader I take for granted. A friend of mine who is an editor calls it an invisible discipline. 

I recently got the Hawkeye Omnibus as a gift and beyond being great (thank you spouse!), it's an interesting object to look at curation and the role of editors. Specifically, I want to talk about curation as part of storytelling and take a closer look at some of the choices in the Hawkeye Omnibus.

Yadda yadda yadda *SPOILERS*!





The Fraction/Aja/Wu/Hollingsworth/Elipoulos/etc run on Hawkeye is one of my favourite comics. It's also a comic that fundamentally changed how I write about and read comic books. As a critic/wonk this comic was a gateway to looking at storytelling as a process and was instrumental in shaping my voice as a comics writer. So I love this comic, and having the omnibus as a hardy, curated collection is pretty great.

Another thing about reading the curated collection is that it was remarkably different than reading the issues as they came out. When reading Hawkeye episodically there was so much expectation for the next issue and time for every moment and in-joke to percolate and be savoured. And there was a community of Hawkguys out there bro bro broing and hawkblocking and being great at boats and echoing my enthusiasm for the comic. Reading the entire comic in one sitting is a lot more solitary and small. The pace of the comic, the fact I could just move on to the next issue, maybe shrinks some of these moments. (Although, it could be that this is just a reread effect...) The omnibus does work great for showcasing the interconnectivity and thoughtful planning between issues though: Hawkeye is filled with foreshadowing, Checkov's guns, running jokes, and clever easter eggs that really standout when the comic is consumed all at once. I think there is maybe a lot to be said that episodic comic issues and collections might be separate mediums like tv and film. 





The Hawkeye Omnibus is obviously an artifact of curation. The publication of Hawkeye was pretty complicated. The comic had delays, rotating artists, issues published out of order, and an extra issue inserted into the process for charity. Some of the narrative was published out of chronological order and certain comics happened in overlapping time frames. So taking these issues and working them into a logical, definitive order involves a number of editorial choices.

For the most part I don't think there is necessarily an objectively correct choice. Like, take Hawkeye #7, the comic made to engage with Hurricane Sandy. The comic is set in late October but was released after the Christmas issue of Hawkeye (#6). It makes logical sense to put this issue in plot order and have the Hurricane Sandy issue come before the Xmas one. And yet, the Hurricane Sandy issue plays with the "Hawkguy" running joke which was introduced and explained in the Xmas issue. Following plot chronology instead of publication order creates a tiny story snarl. Or take Hawkeye #17, the Winter Holiday Animal Cartoon themed issue. It clearly slots into the story right after Xmas Hawkeye (#6) but was published much, much later. So again it makes plot sense to move it into its plot chronology. But then again, Holiday Cartoon Hawkeye has character parodies from deeper in the series and the entire issue deals with series themes rendered into the medium of winter holiday cartoons. So I found it really didn't hit the same encompassing celebration/summary/commentary notes when placed in an earlier reading order position. (The issue to me reads more like a late season flashback episode than a normal episode out of order, if that makes sense.) And then there are the concurrent Clint/Kate stories. Do they read best interspersed or read as discrete subchapters? Or do both orders work: interspersed in an omnibus, but discrete in smaller collections? I think a curator can make a compelling case for multiple ordering arrangements and that every possible arrangement of issues will come with storytelling tradeoffs.

That said, I do think there was one particularly bad curation choice in the Hawkeye Omnibus which was putting Young Avengers Presents #6 as the first issue/chapter of the collection.





I think every storytelling choice is made in attempt to serve a purpose. So there must be a reason that YAP #6 was chosen for inclusion in the Hawkeye Omnibus and for why it was made the first chapter. I think part of it is that YAP #6 was written by Matt Fraction and contains both Clint and Kate. As such the comic could be considered part of Fraction's grand body of work with the characters. (Which massively discounts the authorial stamp of the series' artists, but whatever.) YAP #6 is also a comic that deals with the fact that there are two Hawkeyes in the Marvel Universe, that Kate had taken the mantle while Clint was temporarily dead (comics!), and that the two hash it out and conclude that they can both be Hawkeye. So this issue does work as an introduction to the two characters and their kind of complicated relationship. So maybe the purpose of YAP #6 was to provide the reader with some context and clarity about what the Hawkeyes deal was.

But I don't think it actually provides narrative clarity or serves a storytelling purpose in the broader Hawkeye story.

Part of the problem is YAP #6 introduces a whole bunch of irrelevant and confusing information. Sure it has Clint and Kate and them dealing with both being Hawkeye, but it also has Patriot (who?), Clint as Ronin (what?), and deals with the complicated illegal vs sanctioned Avengers continuity post Mavel Civil War comics circa 2006 (why?). This is so much information that has no direct bearing on Hawkeye and I think creates more questions than it answers. It also introduces a pretty complicated Marvel Universe status quo that is wildly out of date and has zero bearing on Hawkeye, a comic which exists almost completely separate from the publisher's main continuity. Including YAP #6 to introduce Clint and Kate is like... me making someone watch the entirety of the Lord of the Rings films to show them that one of the guys from Flight of the Conchords plays an elf. 




Which is all the more confusing because the main Hawkeye series does a great job of introducing Clint and Kate. Hawkeye #1 is a nearly perfect first issue that, among other things, gives the reader all of the relevant information about who Clint is and what they need to know about his situation. Hawkeye #2 involves a murder circus and sets up some important series plot stuff, but also serves as an introduction to Kate, the fact that there are two Hawkeyes, and shows how the Hawkeye's relationship basically works. Essentially all of the relevant character information is contained in these two issues of the main Hawkeye run. These issues manage to do this efficiently and without any extraneous information, characters, or continuity baggage. Including YAP #6 doesn't include anything not covered better in Hawkeye #1-2 and is therefore a redundant inclusion. 



 


The other thing to consider about Hawkeye #1 is that it has a perfect first panel. The comic opens with Hawkeye falling backwards out of a broken window shooting a grapple-arrow while narration says "Okay..." "This looks bad." We see Clint as Hawkeye clearly in over his head. We see him faced with the peril of falling to his death, a big problem for him, but a trivial annoyance to to flying or indestructible Avenger teammates. It's an exciting, attention grabbing panel that establishes the thematic contract of the Hawkeye series in a single image (the Avenger who is just a guy). It's also, serendipitously, almost identical to one of the most icon Hawkeye moments in the Avengers movie, which gives this panel the magic power of being a familiar landing place for movie fans who might want to try a comic. Putting YAP #6 in front of this panel dilutes the effectiveness of this panel as an introduction which hurts the effectiveness of the Hawkeye series. It also makes the first images in the omnibus Kate and  Patriot (who?) having an awkward conversation in a carriage... which is a much worse way to open a series. This is just inexplicable storytelling.

There is also the significant fact that Young Avengers Presents #6 has a completely different aesthetic than Hawkeye. I love Alan Davis art because it is correct to, but his classic superhero style married to representative, gradient colours does not fit in with the actual Hawkeye comics. Hawkeye as a series features a diverse group of artists, and yet, largely from the consistent, minimalist flat colours of Hollingsworth, the comic manages to have a unified visual identity. Which is absolutely integral to the experience of reading Hawkeye. I cannot emphasize enough just how important the look of Hawkeye is to this series. For a readers first experience of Hawkeye to be a comic that radically diverges from the series artistically is a baffling choice.

So the Hawkeye Omnibus is kind of a mixed bag for me. I love having the series collected in a single edition and the curation within Hawkeye itself is consistent and logical. However, the inclusion of Young Avengers Presents #6 is perplexing and it's placement as the first comic in the book is nonsensical. YAP #6 is not part of Hawkeye and should, at best, be a bonus extra in the backup material. 

More broadly speaking, I think there is a lesson here about the role of editors and curation: when it is done well it is an invisible art, but when it is done poorly it is distracting and damages storytelling.

Previously:
Eye on Hawkeye #18: Colours and setting.
Eye on Hawkeye #15: Composition, Layout, and colours.
Eye on Hawkeye #16: Smart layouts and chilling moods.
Eye on Hawkeye #14: Repetitive panels as a device.


Monday, 3 August 2015

Atoll Comics Round 21

Or changes to my Top-Ten comics

Due to having an entertainment budget and an urge to buy better comics, I have decided to be selective about which superhero comics I read. Harnessing the Awesome Power of Maths, I have determined that I can afford to read 10 ongoing titles. So I get to read 10, and only 10, titles published by either Marvel or DC as well as one trade paperback a week of my choosing.

A complication of this is that I am forced to drop an on-going title if I want to try reading a new on-going title, an act of very tough love. Being financially responsible is the worst.

I will be adding Black Canary and dropping Hawkeye.


Why Black Canary: DC comics seems to be committed to telling fun, idiosyncratic comics that I actually want to read. Black Canary is pretty much a poster child for this movement: fusing talented, fresh creators with a fun new direction and the freedom to tell a new story. Specifically, this iteration of Black Canary sees the sonic-voiced, martial artist as the lead singer of a rock band on the run from thugs from Canary's past and nefarious forces who would abduct their enigmatic lead guitarist. It's the kind of concept that is absolutely perfect in theory. In practice, the comic is still a little uneven in the plot and clearly still finding its legs. Fortunately Annie Wu and Lee Loughridge are on art since they are super talented favourites whose partnership is seemingly perfect for the hijinks and character interaction featured in the comic. Between the promise of the concept and strength of the art, Black Canary is worth giving a chance.


Why not Hawkeye: Because Hawkeye is over. Hawkeye is a comic, that for me, epitomizes what can be done with episodic, mainstream comics. It was wildly original, technically brilliant, and thoroughly entertaining. It was built of complete episodes that locked together to tell a tense, emotionally riveting, and extremely fun story built around it's own culture of in jokes, catch phrases, and long reaching pay offs. Hawkeye is a comic that was just about perfect from its effortless feeling first issue to it's clinic of a final issue; pound for pound the best comic that either Marvel or DC published during the time I've been writing this blog. So much so that Hawkeye changed the way I read and write about comics and what Atoll Comics has become. It's also, I think, a comic that made room for the movement towards idiosyncratic, styllish comics like, well, Black Canary. I am love this comic, and I'm going to miss it. Bro. 

Previously:

Friday, 31 July 2015

Eye on Hawkeye #22

Or how to build a satisfying ending, bro, in Hawkeye #22,
by Matt Fraction, David Aja, Matt Hollingsworth, and Chris Eliopoulos; Marvel Comics


Hawkeye has been one of my all time favourite comics. It has consistently been one of the most amusing, emotionally charged, and gorgeous monthly comics I've read. It managed, within the context of a large corporate publishing machine, to be original, experimental, ambitious, and filled with idiosyncratic in-jokes and a consistent, unique aesthetic. It's also a comic that changed the way I read and write about comics: Hawkeye has been a huge influence on the critical direction of this blog. So you could say I have a lot invested in seeing this series end on a high note.

And team Hawkguy absolutely nailed it.

They not only provided us with a satisfying conclusion to their story but also put on a clinic in how to construct a memorable, celebratory ending.

There will be *SPOILERS* for Hawkeye #22 below.




The foundation of a good ending, is of course, that it's an ending. It is really important that the core conflicts draw to a conclusion, that the themes explored have some sort of coda, and, for a conclusion to really sit well with me, some sort of epilogue to establish the character outcomes of the story. Basically, for an ending to be good it has to feel like a big, solid, real ending. Which seems like a kind of an asinine statement right? But the thing is, getting true-feeling endings in mainstream comics, or really, a lot of sequential story vehicles is discouragingly rare. And the fact that Hawkeye #22 manages to build a real conclusion within the context of a perpetually on-going story is impressive and a huge part of why this ending to this iteration of the series worked so well.


The other thing about endings is that they can't be *too* perfect. Real life is complicated, and tying everything off in a perfect bow lacks the complexity and imperfection of truth. If nothing else it feels trite. So a great ending needs to leave a few loose ends, some space for the narrative keep on living beyond the confines of the story. There is a delicate balance here, since too many loose ends prevents an ending from feeling complete and a story to feel more like a just a chapter. It's like the difference between leaving room for an after-the-fact season maybe or a post-series movie, and the cliff-hanger non-ending of a syndicated flagship series. Hawkeye #22 navigates this compromise perfectly, leaving just enough of that critical space to leave room for the future without actually undoing the knot of the ending. It's perfectly done.



The ending in Hawkeye #22 is also served by some great artwork. Like, this page here is a fantastic composition that uses non-linear storytelling to make an especially tense feeling layout. The chronology of the events do not follow a simple left-to-right-down-the-page convention but are instead thrown together in a more complicated way. The middle tier of panels are the key since they show simultaneous events that go left-to-middle and right-to-middle before dropping own to the next level of panels. Functionally what this does is break the page into four general time-regions which makes the page feel like a great deal of motion has been compressed into a short amount of time. This unusual layout also changes the way the reader tracks through the page, making them spend extra time on the middle tier and maybe pan back and forth a little. This serves to catch the feeling of the furtive surveying of the characters on the page, but also keeps the reader focused on these two characters so that when Ladybro Hawkeye nabs the gun it feels more unexpected. It's a great page of comics that really showcases just how well made Hawkeye has been.


Or maybe this page is a better example, since I think it really exemplifies one of my favourite aspects of the artwork in Hawkeye and David Aja, generally, as an artist. In this page Kate Bishop tosses the pistol to the Tracksuit Bro. This creates a natural arc for our eyes to follow as it rainbows across the page. Additionally, the pistol in the arc is drawn tumbling, and with varying degrees of zoomed in, which draws more attention to its flight since the reader has to concentrate a bit to understand exactly what is happening. (The zoom effect is also pretty cool in that it really nails the feeling of the motion of something being tossed.) Critically this part of the composition just soaks attention and time so that when we carriage return across the page into the next panel, an angry red, narrow, moment of a panel moving contrary to our eye motion, it feels sudden, rapid, and extra impactful. It reads simply and organically but is deceptively complex and really clever in how it guides the reader through the page in a way designed to generate the perfect moment. It's quintessentially why I have found the art in Hawkeye so alluring and instructive. 

I am going to miss this comic so much, bros, so much.

Both of these pages, though, fit into another reason Hawkeye #22 was such an effective ending: Team Hawkguy delivered the high quality comic experience the series was known for. Too often final issues feel and look tacked on, or greatly suffer from uneven, rushed art or tone deaf fill-in assists that radically compromise what should be the triumphant moment of a story. Hawkeye #22 was definitely a case of a comic ending on a high note.





One of the most enjoyable aspects of Hawkeye as a series has been all of the in-jokes, running gags, and internal references. The Bros, hawk-blocking, Pizza Dog, Hawkguy, great-at-boats, etc. For being a corporate comic about a long standing intellectual property character, Hawkeye managed to build it's own culture, and seeing those moments reflected in the final issue was a nostalgic, joyous thing. 





Which I think is another reason Hawkeye #22 functions so well as a series ending. It's not only an exceptionally well crafted comic that provides a pitch perfect ending to the story, but it's also constructed with dozens of little references to previous issues. And in so doing, the issue also kind of works like a montage of greatest moments that let's the reader remember all the issues that have come before and celebrate Hawkeye as a whole. It's like a series finale that also functions a little like a secret clip show.








But there is more to all of this than simply a series of fun call backs. The referencing of past issues in Hawkeye #22 is usually involved in critical moments of the story. For instance the way in which the tragic clown assassin is dispatched uses items set up in a past issue and a method that has been played with all the way back in the first issue of the comic. This gives this moment a huge amount of additional cache and adds an emotional sense of vengeance to this key story moment. This set up work makes these depicted moments into triumphant pay offs that are dramatically more satisfying.





This kind of pay off is the result of obvious longterm planning on the part of Team Hawkguy and is yet another hallmark of the quality of this series. To be able to pay off moments set up 10 or 20 issues before is remarkable as a feat of writing, logistically and as a surrogate for effectiveness  (since it takes a special kind of readership engagement to make this trick work). It's also, I think, a big part of why Hawkeye #22 felt like such a satisfying ending: seeing those final dominos fall into place, those last beautifully set up moments pay off, was an incredible experience. It changed the last issue from a series of exciting events to a grand finale of earned, climatic moments that resonate throughout the series. It's this diligence that I really think elevates Hawkeye #22 into the perfect ending.

Hawkeye was one of my favourite comics and in Hawkeye #22 it has one of my favourite endings.

I love this comic. I am so thankful I was able to read it and I will profoundly miss this comic now that it's over. 

Previously:
Eye on Hawkeye #18: Colours and setting.
Eye on Hawkeye #15: Composition, Layout, and colours.
Eye on Hawkeye #16: Smart layouts and chilling moods.
Eye on Hawkeye #14: Repetitive panels as a device.

Monday, 16 February 2015

Eye on Hawkeye #21

Or breaking down the layers of storytelling in Hawkeye #21
by Matt Fraction, David Aja, Matt Hollingsworth, and Chris Eliopoulous; Marvel Comics



Hawkeye is the comic that first got me interested in writing about layouts and sequential storytelling. Every issue has some thing, some aspect of comics craft that is worth taking a closer look at. The newest issue (bro! new issue bro!) isn't an exception. There is a ton of really cool comics in Hawkeye #21, but there is one page in particular that I think is really interesting and instructive. So I'm going to try pulling it apart to uncover why I like it so much. 

There will be *SPOILERS* for Hawkeye #21.



Okay, so, this page here has its hooks in my brain. At first glance, it might not look particularly interesting. I mean, its Team Hawkguy comics, so it looks really nice and dynamic, but it didn't initially strike me as an especially complicated page. But... I kept coming back to it after I finished the issue and I think this page has a bunch of great, somewhat hidden choices that make it work extremely well. This is why I think this page has my attention.



Part of the magic of the page is it's context in the comic. The story of the page is a sneak attack, the first trap in Clint's home-brewed defence strategy, and represents the first blast of violence in the issue. It's the transition from the quiet of before the storm to the light and noise of conflict. Part of what made this page so effective for me was how surprising and unexpected it was. The previous pages showed the Tracksuit Draculas, the villains of the issue, pulling up, unpacking, and the first line of ragtag defenders fleeing their position in fear. The comic felt relentless, the villains an unstoppable tide of tracksuits. And then there is a page turn and suddenly burning coals are raining down on the villains in a shocking, visceral burst of pain and hope. The pacing of the hopeless page and the page turn work to instantly make this page feel more sudden and drastic right from the very first panel. 



The next element of this page that makes it so effective is the overall layout. To give this page a sense of gravity and height, which is critical to the story, the page uses long, tall panels in the top half of the page. These tall panels instantly change the sense of the page to a vertical orientation that creates space to make the falling, burning coals feel impactful. The use of the tall panels on the left and right side of the page has the additional effect of making the many panels in the middle of the page read as a single storytelling unit. This ensures we read these six panels in a group before proceeding to the right-side tall panel and makes the depicted moments feel simultaneous and quick. The choice of using many panels in this region of the page instead of a single tall one is also significant as it adds additional weight and drama to each impact and moment. Instead of being a single moment of collision, it is several discrete, jarring instances of pain and panic which makes this whole sequence feel more visceral and exciting. It's really effective comics.



I am also super impressed by how this page uses the natural motion of the eye and the order of panels to add drama and interest to the page. Because of the nifty layout on this page, the readers eye follows a lot of paths that emphasize the vertical motion of the action. We enter the page on the top left and instantly see the surprise of burning coals, and then quickly look down the panel, along the path of the falling objects as they rain down on the Draculas. Our eye motion is along the vector of the action which makes everything feel faster and more dramatic. We then, much like the Draculas, quickly look up to the very top of the composition and building and see Gil's dad dumping the grill's coals, which again couples eye motion to the experience of the characters inside the composition. Our eyes then rattle down the central collection of panels, always going down, but arresting in the chaos and pain of the impacts. This central reading path captures the overall motion of the action. In this section of the page we also encounter, and get the surprise of, arrows falling on the Tracksuit thugs, shot from somewhere above. Again, we glance up the page and in the far-right panel see Clint perched on the fire escape shooting arrows. This page does a fantastic job marrying eye motion to action and dolling out information in the most surprising yet organic way. It reads beautifully.



This page is also noteworthy in how colour is used to emphasize key aspects of the composition. The orange of the burning coals instantly grabs our attention when we enter the page and works throughout the page to catch our eye and help guide us through the page. Similarly the RED! backgrounds in the centre column of panels adds to the feelings of violence, pain, and shock to these panels. It's all really effective and adds a ton of atmosphere and information to the composition. Compare the coloured page to the grey-scaled page here: it lacks the emphasis of the orange flames and added emotional impact of the red panels and is a poorer page for it. Colour, it really matters!


So after spending some time with this page, it's really obvious that it is filled with really nifty comics. This is why I love trying to pull apart and analyze comics pages. There is so much craft that goes into every page of comics, so many little choices that work together and combine to make an effortless, and exciting seeming moment of action or drama or story. Hawkeye #21 is a great comic, filled with exciting, interesting pages like this. Read it, analyze it, pick it apart!

Eye on Hawkeye #18: Colours and setting.
Eye on Hawkeye #15: Composition, Layout, and colours.
Eye on Hawkeye #16: Smart layouts and chilling moods.
Eye on Hawkeye #14: Repetitive panels as a device.